Farmland Rasterization

Forum/Farming Simulator/Help/Farmland Rasterization
Updated Aug 15, 2026, 2:50 PM

Level 1 · 5 posts

Topic starter · Aug 13, 2026, 2:59 AM

Hello,

I am currently trying a (less) megalomanical attempt on a 8x8km FS25 map.
I have 197 of the max of 255 fields the game engine supports. I want to raterize just the fields for now. I numerized them, but when trying to rasterize I get the following message:
"The changed pixels exceed the atomic save limit. Narrow the source layer before applying Rasterize."
I kind of get what it is telling me but I dont really know what to do?
Am I missing some context or knowledge? Is it a implementation issue?
I really dont want to spend hours meticously colouring with my shaky hands when there is such an easier method :]

Project ID: 6705

Level 15 · 90 posts

Reply · Aug 13, 2026, 3:24 PM

@floele001, hey!

I'll check it and get back to you.

Cheers!

Level 15 · 90 posts

Reply · Aug 14, 2026, 1:05 PM

@floele001, could you please try again and report?
There was a safeguard that was too safe, lol.

Cheers!

Level 1 · 5 posts

Reply · Aug 14, 2026, 11:40 PM

Works now :]
Could you add a section in the documentatio how Feature-Based-Fill functions? When trying that the atomic limit still hits, though probably rightly so.
Thanks a bunch!

Level 15 · 90 posts

Reply · Aug 15, 2026, 2:50 PM

@floele001, hey!

Yeah, I'll update docs soon. But I don't think Feature-Based Fill can be useful in FS rasters; it's for SnowRunner / RoadCraft. Perhaps you have some secret approach you can share about using it for FS?
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